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Items and rewards

+1 Anime per Step Items and Rewards: Power, Wins, Trails, and Rosters

Every reward +1 Anime per Step officially names — Power, levels, Wins, Trails, Anime Rosters, Stand legendaries, and rebirth multipliers — with where each comes from and what it does, checked 2026-10-06.

Quick answer: one stat, one currency, two shops

The documented economy of +1 Anime per Step is compact. Power is the stat — earned per step and amplified by your crowd, Stand claims, and rebirth multipliers. Wins are the currency — collected at the pad at each zone's end, extended by Auto Wins and away training. Wins spend in exactly two named places: Trails and Anime Rosters. Everything else the game grants — levels, Anime followers, Stand legendaries, rebirth multipliers — arrives from the loop rather than a shop. The table below maps every named reward to its source and purpose, straight from the official description.

Reward table

Every officially named reward

Quoted and condensed from the official experience description, checked 2026-10-06.

RewardWhere it comes fromWhat it is for
PowerEvery step; multiplied by your crowd size, Stand characters, and any Rebirth multiplier you hold.The growth stat that levels you up, unlocks Anime, and breaks walls faster.
LevelsAccumulated Power.The unlock axis: one new Anime every 10 levels.
WinsThe Wins pad at the end of each zone, plus Auto Wins farming and away training income.The currency you spend on Trails and Anime Rosters.
TrailsBought with Wins.One of the two named Wins destinations in the official description; the description names the destination without listing its contents.
Anime RostersBought with Wins.The other named Wins destination, tied to the Anime-collection side of the game.
Stand legendary charactersClaimed at the Stand.Large permanent-feeling Power boosts layered on top of your crowd.
Rebirth multiplierGranted when you Rebirth, in exchange for resetting progress.A permanent multiplier on all future Power gain.

Source: [W2] +1 Anime per Step official description, checked 2026-10-06. Purchase prices and menu contents are shown inside the game client; the description names the destinations, and this site keeps its tables to what that wording supports.

How the economy moves

The flow from a step to a purchase

Six links, each one an official mechanic — follow the chain to see why map progress is income.

1. Steps make Power

Every step pays Power. Movement is the base income stream, and it never stops scaling because crowd size, Stand boosts, and multipliers each raise the per-step payout.

2. Power makes levels

Accumulated Power converts into levels, and levels are the unlock axis — the official cadence grants a new Anime follower every 10 levels.

3. The crowd breaks walls

At a wall your Anime charge in; a bigger crowd brings it down faster. Walls are the gates between corridors and the zones beyond them.

4. Zones end in Wins pads

Reaching a zone's end pays Wins at the pad. The further your frontier, the more pads you can farm — progress literally prints currency.

5. Wins buy Trails and Rosters

The two named shops convert Wins into the game's item layer. Prices live in the client menus; the loop above sets how fast you can afford them.

6. Rebirth multiplies it all

Resetting for a permanent Power multiplier makes every future lap of the chain faster — including re-clearing the zones you just gave up.

The description, verbatim

What the official text promises

The full mechanics list from the official Roblox experience page, checked 2026-10-06.

  • Welcome to +1 Anime Per Step!
  • Take a step and gain Power. Every move builds your strength!
  • Unlock a new Anime every 10 levels. They follow you everywhere and make you stronger with every step.
  • Your crowd fights for you. Reach a wall and they charge in punching. Bigger crowd, faster it falls.
  • Claim legendary characters at the Stand, each one massively boosts your Power.
  • Smash through the walls blocking every corridor and unlock brand new zones.
  • Grab the Wins pad at each zone's end, then spend Wins on Trails and Anime Rosters.
  • Keep training to earn even while you're away.
  • Rebirth for permanent Power multipliers and tear through zones you used to be stuck on.
  • Turn on Auto Wins and let your crowd farm for you.
  • Climb the global leaderboards and become the strongest player in the game.
  • Can you break every wall and become the ultimate anime legend?
  • New Updates Every Week!
Free rewards

Codes, and the site's dated record

Codes would beat any farm, so the codes page keeps a strict record instead of a rumor list.

Attempted-zero, checked 2026-10-06

No code string for this exact experience was found in any trustworthy public source as of the 2026-10-06 re-check, including after the official experience updates Roblox's API dated 2026-09-23, 2026-10-01, and 2026-10-05 — a fresh update is exactly when a code would appear. Lists circulating on low-trust code sites name rewards — cash, gems, pets, luck boosts — that appear nowhere in the official description, and none of their strings is confirmed by the creator community, so this site declines to republish them. The codes page keeps the full dated record.

Read the full codes record →

Where a code would appear first

Official code announcements surface on the experience page itself or through the creator community — Navoj Slop, the group behind the game. Until one of those surfaces lists a string, free rewards here are the documented idle layer instead: away training pays while you are logged off, and Auto Wins keeps the crowd earning. Both arrive without spending Wins, which is why ending a session with them enabled is a reward decision too.

How Auto Wins works →
FAQ

Reward questions

How do you get Wins in +1 Anime per Step?

Three documented ways: the Wins pad at the end of each zone (the official description's headline source), Auto Wins farming while you play or idle, and the away-training income that accrues while you are logged off. All three scale with how far your crowd has pushed, so map progress and Wins income are the same project.

What should I spend Wins on first?

The official description names exactly two destinations — Trails and Anime Rosters — and lets the in-game menus show their contents and prices. The loop-based rule: buy whichever improves the next corridor you cannot clear, because Wins only matter when they convert into progression. The resource calculator's budget section walks the laps-to-purchase math.

Are there codes for free rewards?

As of the site's dated re-check on 2026-10-06, no code string for this exact game had surfaced in any trustworthy public source — an attempted-zero record, kept on the codes page along with the third-party claim watch. If a code appears, it will come from the official description or the creator community first.

What does Rebirth give you?

A permanent Power multiplier, in exchange for resetting your progress. The description's own framing is that it lets you tear through zones you used to be stuck on — so the reward is speed on everything you revisit and everything ahead, not a new item.

Do items drop from enemies or chests?

The official description documents no enemy drops or chest tables. Rewards in this game flow from the loop itself: stepping, leveling, wall-breaking, zone-end pads, Stand claims, and the idle systems. That is the complete documented economy, and this page keeps to it.

Related pages

Use the rewards well